DMX Lighting Control

In many of the projects that GraphxStudio has worked on, there was a need for DMX controlled lighting possibilities. This was mostly true for realtime Virtual Production projects. Not being linked to the event industry at first, DMX was a new concept, but once I saw the possibilities for it within Unreal I have tried to perfect my DMX workflows and I made a video showcasing some custom DMX fixtures created in Unreal Engine with some nifty Blueprint Scripting. Being able to remotely control your Unreal Engine scene opens up a whole new world of possibilities and GraphxStudio has also worked with OSC and MIDI workflows within Unreal Engine as well as the Remote Control Web Interface plugin.